Cast of Characters
Thadeus Aeducan – Billy
Shere Khan – Tim
Pathox the Majestic – Quinn
Lord Green – Dean
Chihiro – Debbie
As Pathox, Shere Khan, and Thadeus are sleeping in the cave with the Copper Mites. There is a rustling in the room as Chihiro and Lord Green appear from an invisible bag. A creature takes 10 gold from Lord Green and disappears. The roup starts too pack up camp and inform the new party members of their progress.
We then head out of the western tunnel and sense a lot of moisture. The ground is solid stone. We can hear creatures in the other room but can’t see anything. Lord Green casts light on one of Thadeus arrows and Thadeus shoots it in the room. We see some horrific statues. Pathox casts grease inside the room and Lord Green lights the grease with burning hands. As the room starts on fire, a Basilisk jumps at the group. The group enters the battle Chihiro and Thadeus shoot both it eyes out with arrows. Lord Green runs in to the room and climbs on top of a statue. He doesn’t notice another basilisk on his side of the room. Also four skeletal champions enter the battle. As the battle rages on, four statues come to life including the one that Lord Green is standing on. Shere khan defeats the first basilisk. Chihiro and Thadeus shoot the other basilisks eyes out. Lord Green takes command of two of the skeletons. The group wins the fight.
We receive 300 gold of trade good, 17 platinum, 82 gold, 340 silver, 1200 copper, Potion of Enlarge Person.
We head up the northern tunnel. The tunnel starts turning from a rough stone to a smooth stone. The room just has a walkway with a domed ceiling. Lord Green decides to send in one of his skeletons and it quickly disappears. Pathox then decides to fly in. As he enters the room the gravity gives out and he gets grabbed by a slime creature. Shere Khan runs in the room and goes to grab Pathox from this creature. We quickly dispatch this monster and notice there are some gems up in the ceiling. We search the room for treasure.
We receive 200 gold in mundane gear, Masterwork Shield Light Steel +1 gives off a shallow pool of light 20 ft., Arcane Scroll Lightning Bolt, 83 gold in cut gems.
We keep going north as we near another cavern a voice tells us to leave and never come back. As the voice is talking a creature attacks Thadeus from behind. The group is then attacked by 2 Xill’s. The group fights both of them off and find an old rusted sword. It was once an impressive weapon. It can cast rust once a week.
We also find 4 Longbows, 4 short swords, 2 shields, 400 gold, and Components from Xill’s (Two potions Ethereal Jaunt 1000 gold a piece.
The next room is full of sand and goes both northeast and northwest. There are skulls all over the place. We get the sense the skulls are aware of us. Lord Green sends another skeleton through the halls and it falls through the floor and is swarmed by undead. Lord Green then casts Invisibility to Undead on us. Thadeus ends up falling through the floor and quickly gets out. We quickly go through this room and find no treasure. Lord Green then takes more control of more undead.
We keep heading north until we get to an iron bound door. Shere Khan quickly breaks down the door. There is a circular room with three adjacent doors. Lord Green sends in a skeleton and it gets cut in half by a blade. As the trap is resetting we open the door going west. There are two chests on opposite sides of the room. Lord Green sends in four skeletons to retrieve the chests. We notice a faint gas coming out of the walls.
Inside the chests we find Small Javelin Head 1 AC and Saves, +1 to charisma).
Shere Khan takes the cloak. We open the door to the northern room and find a long hallway to another room. Lord Green sends another skeleton forth. As soon as the skeleton enters the room, a bell goes off and the skeleton quickly crumbles. Pathox decides to run in. As he enters the hall, the bell goes off again and he starts taking damage. He runs in and finds a hoard of treasure and a giant bell. He runs back and informs the group. We close the door and decide to come back later.
We head to the eastern door. As soon as we open it a trap springs. Bringing down the whole brick ceiling. We decide to rest up in the room with the copper mites. During the night, Thadeus hears singing coming from a northern room. He just ignores it and keep his watch. Pathox then takes over watch and hears the singing also. He decides to leave the group and investigate. He enters a room with a pond. There is a woman singing. She is stunning and also chained to the floor with a thin platinum chain. She is there with a big snake. They are both awar of him. He finds out the woman’s name is Krissus and the Snake’s name is Sissus. They were chained down here by the creator of this place. Pathox plays a game with Sissus. If he loses he has to come in to the room so they can see him. He loses to Sissus and only shows his face. Sissus becomes upset and refuses to talk with him. Pathox returns to the group and switches watch with Shere Khan. Shere Khan hears the music and decides to go look. He bgins talking with the two. They ask him if they could release them. There is an item in this maze that can break her chain. Shere Khan then mates with Krissus. The group wakes up and stumbles upon the two mating. Thadeus confronts Shere khan about leaving the group unattended. Pathox tries to get in Sissus good graces. So he tells him another riddle and impresses him. She tells us if we release her she will grant each of us one foreseeing.
The group go through the South East tunnel. There is a leather fur covering the doorway. As we enter we are attacked by two Ettins and a horde of skeletons. We quickly dispatch them.
In this room we found Two scrolls Dimensional Anchor, Mundane Equipment 100 gold, 4 potions of Magic Fang, Necklace of Pink Pearls (900 gold), 900 copper, 340 silver, 79 gold, 1 platinum.
We head out through a western tunnel and enter a room smelling of mold. There are three skeletons at the table. We do not find anything and decide to head out the northern door way. As we are exiting the room a big panes of glass covers the door. Thadeus is trapped inside as the room fills up with water. Lord Green casts shatter on the glass and Thadeus is able to get out.
We come to a room filled with sleeping giants. Pathox gets caught by a giant. The Giant informs him that they drank some magic water and want to become good. So Pathox tells them they can leave and the path is clear. The giants end up leaving.
We head out through a western tunnel. We come across a small opening covered with a metal screen. Pathox pulls the mesh open and goes inside. He gets swarmed by a bunch of stirges. Shere Khan goes in to lay a distraction. Lord Green does his negative burst to kill the swarm.
In this room we find 2 scrolls of Blink, Mundane Equipment 100 gold, 3 masterwork toolkits (Blacksmithing, Miner’s Kit, Musical Instrument), 2 enchantment), 300 gold in gems, 1400 gold.
We walk down a long tunnel and hear a waterfall. Lord Green enters the room and sees a beautiful woman playing in the water. She becomes completely submissive and asks Lord Green to command her. Her name is Walerie. She appears to be human. Pathox drinks from the water and is completely healed. She then asks us if we would all like a wish. We each asks her one and are granted an attribute increase.
We head through a southern tunnel. Shere Khan smells Ettins and skeletons in the next room. A battle ensues and we manage to win the fight.
In this room we find a Diamond worth 5000 gold.
We head north from the waterfall room. As we approach the door a tied up skeleton is thrown out with a note. We kill it and head in to the room to clear it out.
We find 800 gold in this room.
We go the next and the whole floor is an illusion. At the bottom of the floor there are 10 ghouls and 3 gases. We quickly dispatch these creatures and find no tresure.
We go to the room to the east and the whole room is an illusion. Pathox falls under the spell and the group quickly snaps him out of it.
We head down a hallway with a big wooden door. As we approach the door it explodes in flames. We then begin fighting a red dragon. Shere Khan jumps on his back and the battle begins. As we weaken the dragon he tries to surrender. We ask him about the item we seek. He looks at an axe on the floor and has a mischievous smile. We quickly finish him off. And find a whole horde of treasure.
We find Masterwork Arrows 40, 4 potions of Sanctuary, 600 gold mundane stuff, 150 platinum, 950 gold, 4000 silver, 2000 copper, 1100 gold in gems, Artwork (worth 900 gold)
We take the time to skin the dragon and take any useful parts. We go back to the room an release Krissus and Sissus. They tell us they will be staying in Ulfgar and we can claim are reward whenever we want to. We also head back to the room with the bell and use the rusted sword on it.
We then return to Ulfgar with all the treasure. We give all the treasure from the bell room, the rusted sword, and a +1 warhammer to Lord Jefferson. We take everything else.
Total Loot for everyone was 86 pp, 5087 gp, 1081 sp, 820 cp. We kept the dragon parts, 4 scrolls dimensional anchor, 4 potions rope trick, and 4 potions magic fang.